Historical signature: SummonDumbFirePet(spawn, target, pet_id, x, y, z)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: SummonDumbFirePet(spawn, target, pet_id, x, y, z)
Description:
Summon a dumbfire pet with the pet_id (spawn database id).
Parameters:
spawn (Spawn) - Spawn object reference spawn.
target (Spawn) - Spawn object representing target.
pet_id (uint32) - Integer value pet_id.
x (float) - Float value x.
y (float) - Float value y.
z (float) - Float value z.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SummonDumbFirePet(Caster, Target, PetID, x, y, z)
Evidence: server/Spells/Mage/Sorcerer/Warlock/AcidStorm.lua:14; binding EQ2Emu_lua_SummonDumbFirePet.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.