Lua functions

SetVision

Registered in this checkout as EQ2Emu_lua_SetVision; implementation found at WorldServer/Lua/LuaFunctions.cpp:10182.

Historical signature: SetVision(spawn, vision)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: SetVision(spawn, vision)

Description: Set's the vision mode for the Player.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • vision (uint32) - Integer value vision.

Returns: None.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

SetVision(Caster, 3)

Evidence: server/Spells/ClassicRefresh/Mage/Enchanter/Coercer/Warning-2553746.lua:13; binding EQ2Emu_lua_SetVision.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.