Historical signature: SetTemporaryTransportID(player, transport_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: SetTemporaryTransportID(player, transport_id)
Description:
Set's the Spawn (Player)'s temporary transport id.
Parameters:
player (Spawn) - Spawn object representing player.
transport_id (uint32) - Integer value transport_id.
Returns: None.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.