Function: SetTempVariable(spawn, var, val)
Description: Set's a temporary variable on the Spawn.
Parameters:
spawn(Spawn) - Spawn object representingspawn.var(string) - Stringvar.val(string) - Stringval.
Returns: None.
SetTempVariableRegistered in this checkout as EQ2Emu_lua_SetTempVariable; implementation found at WorldServer/Lua/LuaFunctions.cpp:6815.
Historical signature: SetTempVariable(spawn, var, val)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Set's a temporary variable on the Spawn.
Parameters:
spawn (Spawn) - Spawn object representing spawn.var (string) - String var.val (string) - String val.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. The binding also handles arguments dynamically. This is a contextual call pattern, not a tested standalone script.
SetTempVariable(NPC,"Reset",1)
Evidence: server/SpawnScripts/BrawlersDojo/afirstcircleadept.lua:62; binding EQ2Emu_lua_SetTempVariable.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.