Lua functions

SetSpellSnareValue

Registered in this checkout as EQ2Emu_lua_SetSpellSnareValue; implementation found at WorldServer/Lua/LuaFunctions.cpp:10993.

Historical signature: SetSpellSnareValue(snare, spawn)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: SetSpellSnareValue(snare, spawn)

Description: Set's the spell snare value of the current spell script.

Parameters:

  • snare (float) - Float value snare.
  • spawn (Spawn) - Spawn object representing spawn.

Returns: None.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

SetSpellSnareValue(Target, Slow)

Evidence: server/Spells/Procs/Ensnare.lua:12; binding EQ2Emu_lua_SetSpellSnareValue.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.