Lua functions

SetSpellList

Registered in this checkout as EQ2Emu_lua_SetSpellList; implementation found at WorldServer/Lua/LuaFunctions.cpp:5819.

Historical signature: SetSpellList(spawn, primary_list, secondary_list)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: SetSpellList(spawn, primary_list, secondary_list)

Description: Set the spell list of the Spawn for primary and secondary list.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • primary_list (uint32) - Integer value primary_list.
  • secondary_list (uint32) - Integer value secondary_list.

Returns: None.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

SetSpellList (NPC, 573, 0, 0)

Evidence: server/SpawnScripts/Generic/NPCModule.lua:437; binding EQ2Emu_lua_SetSpellList.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.