Lua functions

SetPlayerPOVGhost

Registered in this checkout as EQ2Emu_lua_SetPlayerPOVGhost; implementation found at WorldServer/Lua/LuaFunctions.cpp:14996.

Historical signature: SetPlayerPOVGhost(player, spawn)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: SetPlayerPOVGhost(player, spawn)

Description: Set's the Player's POV Ghost to another Spawn if needed, or nil to reset.

Parameters:

  • player (Spawn) - Spawn object representing player.
  • spawn (Spawn) - Spawn object representing spawn.

Returns: None.

Checked example

No checked example is published for this function yet. No active script call with the current C++ argument count was found.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.