Historical signature: SetMountColor(spawn, red, green, blue, red, green, blue)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: SetMountColor(spawn, red, green, blue, red, green, blue)
Description:
Sets the mount's colors for the Spawn specified.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
red (int32) - Integer value red.
green (int32) - Integer value green.
blue (int32) - Integer value blue.
red (int32) - Integer value red.
green (int32) - Integer value green.
blue (int32) - Integer value blue.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SetMountColor(NPC, 1, 1, 1, 255, 1, 1)
Evidence: server/SpawnScripts/BeggarsCourt/AdjunctCaptainRommuls.lua:13; binding EQ2Emu_lua_SetMountColor.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.