Function: SetLuaBrain(spawn)
Description: Creates a new LUA Brain for the Spawn.
Parameters:
spawn(Spawn) - Spawn object representingspawn.
Returns: None.
SetLuaBrainRegistered in this checkout as EQ2Emu_lua_SetLuaBrain; implementation found at WorldServer/Lua/LuaFunctions.cpp:6692.
Historical signature: SetLuaBrain(spawn)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Creates a new LUA Brain for the Spawn.
Parameters:
spawn (Spawn) - Spawn object representing spawn.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SetLuaBrain(NPC)
Evidence: server/SpawnScripts/IsleRefuge1/GuttertoothWarTotem.lua:11; binding EQ2Emu_lua_SetLuaBrain.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.