Function: SetFailureTimer(spawn)
Description: Sets the failure timer on the Spawn for the current zone.
Parameters:
spawn(Spawn) - Spawn object representingspawn.
Returns: None.
SetFailureTimerRegistered in this checkout as EQ2Emu_lua_SetFailureTimer; implementation found at WorldServer/Lua/LuaFunctions.cpp:8785.
Historical signature: SetFailureTimer(spawn)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Sets the failure timer on the Spawn for the current zone.
Parameters:
spawn (Spawn) - Spawn object representing spawn.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SetFailureTimer(player)
Evidence: server/ZoneScripts/BloodSkullValleyExcavationSite.lua:14; binding EQ2Emu_lua_SetFailureTimer.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.