Function: SetFactionID(spawn, value)
Description: Sets the faction of the Spawn(NPC).
Parameters:
spawn(Spawn) - Spawn object representingspawn.value(int32) - Integer valuevalue.
Returns: None.
SetFactionIDRegistered in this checkout as EQ2Emu_lua_SetFactionID; implementation found at WorldServer/Lua/LuaFunctions.cpp:838.
Historical signature: SetFactionID(spawn, value)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Sets the faction of the Spawn(NPC).
Parameters:
spawn (Spawn) - Spawn object representing spawn.value (int32) - Integer value value.Returns: None.
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.