Function: RemoveSpellBookEntry(player, spellid)
Description: Removes the spellid from the Player's spell book.
Parameters:
player(Spawn) - Spawn object representingplayer.spellid(uint32) - Integer valuespellid.
Returns: None.
RemoveSpellBookEntryRegistered in this checkout as EQ2Emu_lua_RemoveSpellBookEntry; implementation found at WorldServer/Lua/LuaFunctions.cpp:5528.
Historical signature: RemoveSpellBookEntry(player, spellid)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Removes the spellid from the Player's spell book.
Parameters:
player (Spawn) - Spawn object representing player.spellid (uint32) - Integer value spellid.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
RemoveSpellBookEntry(Player, 2550401)
Evidence: server/ItemScripts/BrawlerCertificationPapers.lua:42; binding EQ2Emu_lua_RemoveSpellBookEntry.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.