Historical signature: RemovePrimaryEntityCommand(Spawn, CommandString)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: RemovePrimaryEntityCommand(Spawn, CommandString)
Description:
Removes a previously added primary entity command from the specified spawn entirely. Players will no longer see that option when interacting with the spawn.
Parameters:
Spawn: Spawn – The entity from which to remove the command.
CommandString: String – The name of the command to remove.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
RemovePrimaryEntityCommand(NPC, "Punch")
Evidence: server/SpawnScripts/Commonlands/Mnemir.lua:94; binding EQ2Emu_lua_RemovePrimaryEntityCommand.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.