Historical signature: PlayFlavorID(spawn, type, id, index, player, language)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: PlayFlavorID(spawn, type, id, index, player, language)
Description:
Uses the database dialog_play_flavors and dialog_play_voices.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
type (int32) - Integer value type.
id (uint32) - Integer value id.
index (int32) - Integer value index.
player (Spawn) - Spawn object representing player.
language (int32) - Integer value language.
Returns: None.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.