Function: IsFollowing(spawn)
Description: Return's true if the spawn following is enabled.
Parameters:
spawn(Spawn) - Spawn object representingspawn.
Returns: True if the spawn following is enabled, otherwise false.
IsFollowingRegistered in this checkout as EQ2Emu_lua_IsFollowing; implementation found at WorldServer/Lua/LuaFunctions.cpp:6800.
Historical signature: IsFollowing(spawn)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Return's true if the spawn following is enabled.
Parameters:
spawn (Spawn) - Spawn object representing spawn.Returns: True if the spawn following is enabled, otherwise false.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
if IsFollowing(NPC) then
Evidence: server/SpawnScripts/BeggarsCourt/Ro.lua:39; binding EQ2Emu_lua_IsFollowing.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.