Historical signature: InLava(Spawn)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: InLava(Spawn)
Description:
Checks if the specified spawn is in lava. Similar to InWater, but specifically for lava volumes which might cause damage.
Parameters:
Spawn: Spawn – The entity to check.
Returns: Boolean – true if the spawn is currently in lava; false otherwise.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.