Function: HasLootItem(spawn, item_id)
Description: Identifies if the specified spawn has the item_id in it's loot drop table.
Parameters:
spawn(Spawn) - Spawn object representingspawn.item_id(uint32) - Integer valueitem_id.
Returns: None.
HasLootItemRegistered in this checkout as EQ2Emu_lua_HasLootItem; implementation found at WorldServer/Lua/LuaFunctions.cpp:917.
Historical signature: HasLootItem(spawn, item_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Identifies if the specified spawn has the item_id in it's loot drop table.
Parameters:
spawn (Spawn) - Spawn object representing spawn.item_id (uint32) - Integer value item_id.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
if HasLootItem(rat, 11615) == false then
Evidence: server/Quests/FarJourneyFreeport/TasksaboardtheFarJourney.lua:151; binding EQ2Emu_lua_HasLootItem.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.