Historical signature: HasGroup(spawn)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: HasGroup(spawn)
Description:
Return's true if the Spawn is in a group (If Player) otherwise checks if NPC/Object/Widget is in a Spawn Group.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
Returns: True if criteria is met for Player in a group or NPC/Object/Widget/Sign is in a Spawn Group.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.