Historical signature: GiveExp(player, amount)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: GiveExp(player, amount)
Description:
Awards a certain amount of experience points to the specified player. This can be used to grant quest rewards or bonus experience outside the normal combat exp flow.
Parameters:
player (Spawn) - Spawn object representing player.
amount (uint32) - Quantity amount.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
GiveExp(Player, 110)
Evidence: server/Quests/FarJourneyFreeport/TasksaboardtheFarJourney.lua:208; binding EQ2Emu_lua_GiveExp.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.