Lua functions

GetZonePlayerMaxLevel

Registered in this checkout as EQ2Emu_lua_GetZonePlayerMaxLevel; implementation found at WorldServer/Lua/LuaFunctions.cpp:15591.

Historical signature: GetZonePlayerMaxLevel(zone)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: GetZonePlayerMaxLevel(zone)

Description: Gets the selected max players level in an instance / raid zone.

Parameters:

  • zone (Zone) - Zone object representing zone.

Returns: UInt32 max level of player in the group zoned in.

Checked example

No checked example is published for this function yet. No active script call with the current C++ argument count was found.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.