Lua functions

GetZonePlayerAvgLevel

Registered in this checkout as EQ2Emu_lua_GetZonePlayerAvgLevel; implementation found at WorldServer/Lua/LuaFunctions.cpp:15603.

Historical signature: GetZonePlayerAvgLevel(zone)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: GetZonePlayerAvgLevel(zone)

Description: Gets the collected players average level for a instance / raid zone.

Parameters:

  • zone (Zone) - Zone object representing zone.

Returns: UInt32 averaged level.

Checked example

No checked example is published for this function yet. No active script call with the current C++ argument count was found.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.