Lua functions

GetSpellName

Registered in this checkout as EQ2Emu_lua_GetSpellName; implementation found at WorldServer/Lua/LuaFunctions.cpp:11086.

Historical signature: GetSpellName(spell)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: GetSpellName(spell)

Description: Obtain the Spell Name of the Spell. Must be used in a Spell Script.

Parameters:

  • None

Returns: None.

Checked example

Active call in a local runtime Lua script. Uses the current spell context. This is a contextual call pattern, not a tested standalone script.

ProcDamage(Caster, Target, GetSpellName(), 7, Damage)

Evidence: server/Spells/Mage/RetaliateArcana.lua:23; binding EQ2Emu_lua_GetSpellName.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.