Function: GetSpellID()
Description: Gets the spell id of the current spell.
Parameters: None.
Returns: None.
GetSpellIDRegistered in this checkout as EQ2Emu_lua_GetSpellID; implementation found at WorldServer/Lua/LuaFunctions.cpp:12321.
Historical signature: GetSpellID()
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Gets the spell id of the current spell.
Parameters: None.
Returns: None.
Active call in a local runtime Lua script. Uses the current spell context. This is a contextual call pattern, not a tested standalone script.
local Spell = GetSpellID()
Evidence: server/Spells/Mage/Sorcerer/Warlock/SkeletalGrasp.lua:31; binding EQ2Emu_lua_GetSpellID.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.