Historical signature: GetSpawnListBySpawnID(spawn, spawn_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: GetSpawnListBySpawnID(spawn, spawn_id)
Description:
Gets a spawn list by the spawn_id.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
spawn_id (uint32) - Integer value spawn_id.
Returns: Table - spawn list based on the database spawn_id.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
spawns = GetSpawnListBySpawnID(Player, 270010)
Evidence: server/Quests/FarJourneyFreeport/TasksaboardtheFarJourney.lua:109; binding EQ2Emu_lua_GetSpawnListBySpawnID.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.