Function: GetSpawnByRailID(zone, rail_id)
Description: Gets a spawn in a zone by its rail_id.
Parameters:
zone(Zone) - Zone object representingzone.rail_id(int64) - Integer valuerail_id.
Returns: Spawn object reference.
GetSpawnByRailIDRegistered in this checkout as EQ2Emu_lua_GetSpawnByRailID; implementation found at WorldServer/Lua/LuaFunctions.cpp:14609.
Historical signature: GetSpawnByRailID(zone, rail_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Gets a spawn in a zone by its rail_id.
Parameters:
zone (Zone) - Zone object representing zone.rail_id (int64) - Integer value rail_id.Returns: Spawn object reference.
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.