Function: GetShardID(npc)
Description: Gets the shard database id of the Spawn.
Parameters:
npc(Spawn) - Spawn object representingnpc.
Returns: UInt32 shard database id of the Spawn.
GetShardIDRegistered in this checkout as EQ2Emu_lua_GetShardID; implementation found at WorldServer/Lua/LuaFunctions.cpp:14507.
Historical signature: GetShardID(npc)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Gets the shard database id of the Spawn.
Parameters:
npc (Spawn) - Spawn object representing npc.Returns: UInt32 shard database id of the Spawn.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
local shardid = GetShardID(NPC)
Evidence: server/SpawnScripts/Generic/SpiritShard.lua:38; binding EQ2Emu_lua_GetShardID.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.