Function: GetShardCharID(ShardID)
Description: Given a spirit shard’s ID, returns the character ID of the player who owns that shard.
Parameters:
npc(Spawn) - Spawn object representingnpc.
Returns: UInt32 char id of the shards player.
GetShardCharIDRegistered in this checkout as EQ2Emu_lua_GetShardCharID; implementation found at WorldServer/Lua/LuaFunctions.cpp:14521.
Historical signature: GetShardCharID(ShardID)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Given a spirit shard’s ID, returns the character ID of the player who owns that shard.
Parameters:
npc (Spawn) - Spawn object representing npc.Returns: UInt32 char id of the shards player.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
local charID = GetShardCharID(NPC)
Evidence: server/SpawnScripts/Generic/SpiritShard.lua:15; binding EQ2Emu_lua_GetShardCharID.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.