Lua functions

GetLevel

Registered in this checkout as EQ2Emu_lua_GetLevel; implementation found at WorldServer/Lua/LuaFunctions.cpp:3715.

Historical signature: GetLevel(spawn)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: GetLevel(spawn)

Description: Gets the current level of the spawn (not effective level).

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.

Returns: UInt32 value of the Spawn's level.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

local Level = GetLevel(NPC)

Evidence: server/SpawnScripts/Baubbleshire/ashiningnibbler.lua:10; binding EQ2Emu_lua_GetLevel.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.