Historical signature: GetInfoStructSInt(spawn, field)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: GetInfoStructSInt(spawn, field)
Description:
Gets a signed integer field from the spawn’s info struct. Similar to GetInfoStructUInt but for fields that can be negative. See https://github.com/emagi/eq2emu/blob/main/docs/data_types/info_struct.md for a full list of options.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
field (string) - String field.
Returns: SInt32 – The value of that field.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
CurrentRegen = GetInfoStructSInt(Caster, "hp_regen")
Evidence: server/Spells/BattleRest.lua:10; binding EQ2Emu_lua_GetInfoStructSInt.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.