Function: GetDeity(spawn)
Description: Gets the deity of the spawn.
Parameters:
spawn(Spawn) - Spawn object representingspawn.
Returns: UInt32 of the Spawn's Deity.
GetDeityRegistered in this checkout as EQ2Emu_lua_GetDeity; implementation found at WorldServer/Lua/LuaFunctions.cpp:3584.
Historical signature: GetDeity(spawn)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Gets the deity of the spawn.
Parameters:
spawn (Spawn) - Spawn object representing spawn.Returns: UInt32 of the Spawn's Deity.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
if GetDeity(Spawn) == 1 then
Evidence: server/SpawnScripts/antonica/DaryannStormrider.lua:17; binding EQ2Emu_lua_GetDeity.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.