Historical signature: EndAutoMount(Spawn)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: EndAutoMount(Spawn)
Description:
Dismounts a player who was auto-mounted via StartAutoMount. Typically called at the end of an automated travel route or upon leaving the area where auto-mount is enforced.
Parameters:
player (Spawn) - Spawn object representing player.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
EndAutoMount(Spawn)
Evidence: server/ZoneScripts/Antonica.lua:225; binding EQ2Emu_lua_EndAutoMount.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.