Historical signature: CreatePersistedRespawn(location_id, spawn_type, respawn_time, zone_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: CreatePersistedRespawn(location_id, spawn_type, respawn_time, zone_id)
Description:
Creates a persisted respawn time if the zone shuts down, the time will be persisted.
Parameters:
location_id (uint32) - Integer value location_id.
spawn_type (uint32) - Integer value spawn_type.
respawn_time (uint32) - Time value respawn_time in seconds.
zone_id (uint32) - Integer value zone_id.
Returns: None.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.