Historical signature: ChangeHandIcon(spawn, displayHandIcon)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: ChangeHandIcon(spawn, displayHandIcon)
Description:
Changes the hand icon of the Spawn when Player's hover over the Spawn in 3d space.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
displayHandIcon (uint8) - Integer value displayHandIcon.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
ChangeHandIcon(NPC, 0)
Evidence: server/SpawnScripts/FarJourneyFreeport/atreasurechest.lua:14; binding EQ2Emu_lua_ChangeHandIcon.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.