Historical signature: Bind(spawn, zone_id, x, y, z, h)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: Bind(spawn, zone_id, x, y, z, h)
Description:
Bind the spawn to the zone id, x, y, z and heading specified.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
zone_id (uint32) - Integer value zone_id.
x (float) - Float value x.
y (float) - Float value y.
z (float) - Float value z.
h (float) - Float value h.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
Bind(Spawn, 559, -232.03, -56.06, 172.57, 360.0)
Evidence: server/SpawnScripts/OutpostOverlord/CaptainVarlos.lua:68; binding EQ2Emu_lua_Bind.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.