Historical signature: AddSpawnIDAccess(Player, spawn_id, zone)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: AddSpawnIDAccess(Player, spawn_id, zone)
Description:
Adds Player to the access list of the spawn_id provided. Zone is optional, it will use Player's zone to determine any Spawn's in zone based on the spawn_id provided.
Parameters:
Player (Spawn) - Spawn object representing Player.
spawn_id (uint32) - Integer value spawn_id.
zone (Zone) - Zone object representing zone.
Returns: None.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.