Historical signature: AddSpawnAccess(Spawn, Player)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: AddSpawnAccess(Spawn, Player)
Description:
Allows Player access to Spawn visually and such as for restricting to Quest only Player's.
Parameters:
Spawn (Spawn) - Spawn object representing Spawn.
Player (Spawn) - Spawn object value Player.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
AddSpawnAccess(NPC, NPC)
Evidence: server/SpawnScripts/BeggarsCourt2/ClanChiefMalachiSleetsaberBeggarsCourtVersion.lua:14; binding EQ2Emu_lua_AddSpawnAccess.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.