Reference library

Server rules

215 matching entries. These are coded defaults. Active rulesets can override values.

CategoryNameCoded default
R_ClientShowWelcomeScreen0
R_ClientGroupSpellsTimer1000
R_ClientQuestQueueTimer50
R_FactionAllowFactionBasedCombat1
R_GuildMaxLevel50
R_GuildMaxPlayers-1
R_PlayerMaxLevel50
R_PlayerMaxActiveQuests75
R_PlayerMaxLevelOverrideStatus100
R_PlayerVitalityAmount.5
R_PlayerVitalityFrequency3600
R_PlayerXPMultiplier1.0
R_PlayerTSXPMultiplier1.0
R_PlayerMaxAA320
R_PlayerMaxClassAA100
R_PlayerMaxSubclassAA100
R_PlayerMaxShadowsAA70
R_PlayerMaxHeroicAA50
R_PlayerMaxTradeskillAA40
R_PlayerMaxPrestigeAA25
R_PlayerMaxTradeskillPrestigeAA25
R_PlayerMinLastNameLevel20
R_PlayerMaxLastNameLength20
R_PlayerMinLastNameLength4
R_PlayerDisableHouseAlignmentRequirement1
R_PlayerMentorItemDecayRate.05
R_PlayerTemporaryItemLogoutTime1800.0
R_PlayerHeirloomItemShareExpiration172800.0
R_PlayerSwimmingSkillMinSpeed20
R_PlayerSwimmingSkillMaxSpeed200
R_PlayerSwimmingSkillMinBreathLength30
R_PlayerSwimmingSkillMaxBreathLength1000
R_PlayerAutoSkillUpBaseSkills0
R_PlayerMaxWeightStrengthMultiplier2.0
R_PlayerBaseWeight50
R_PlayerWeightPercentImpact0.01
R_PlayerWeightPercentCap0.95
R_PlayerCoinWeightPerStone40.0
R_PlayerWeightInflictsSpeed1
R_PlayerLevelMasterySkillMultiplier5
R_PlayerTraitTieringSelection1
R_PlayerClassicTraitLevelTable1
R_PlayerTraitFocusSelectLevel9
R_PlayerTraitTrainingSelectLevel10
R_PlayerTraitRaceSelectLevel10
R_PlayerTraitCharacterSelectLevel10
R_PlayerStartHPBase40
R_PlayerStartPowerBase45
R_PlayerStartHPLevelMod2.0
R_PlayerStartPowerLevelMod2.1
R_PlayerAllowPlayerEquipCombat1
R_PlayerMaxTargetCommandDistance50.0
R_PlayerMinSkillMultiplierValue30
R_PlayerHarvestSkillUpMultiplier2.0
R_PlayerMiniDingPercentage10
R_PlayerForceCommonerFarJourney1
R_PVPAllowPVP0
R_PVPLevelRange4
R_PVPInvisPlayerDiscoveryRange20
R_PVPPVPMitigationModByLevel25
R_PVPPVPType0
R_CombatMaxCombatRange4.0
R_CombatDeathExperienceDebt50.00
R_CombatPVPDeathExperienceDebt25.00
R_CombatGroupExperienceDebt0
R_CombatExperienceToDebt50.00
R_CombatExperienceDebtRecoveryPercent5.00
R_CombatExperienceDebtRecoveryPeriod600
R_CombatEnableSpiritShards1
R_CombatSpiritShardSpawnScriptSpawnScripts/Generic/SpiritShard.lua
R_CombatShardDebtRecoveryPercent25.00
R_CombatShardRecoveryByRadius1
R_CombatShardLifetime86400
R_CombatEffectiveMitigationCapLevel80
R_CombatCalculatedMitigationCapLevel100
R_CombatMitigationLevelEffectivenessMax1.5
R_CombatMitigationLevelEffectivenessMin.5
R_CombatMaxMitigationAllowed.75
R_CombatMaxMitigationAllowedPVP.75
R_CombatStrengthNPC10
R_CombatStrengthOther25
R_CombatMaxSkillBonusByLevel1.5
R_CombatLockedEncounterNoAttack1
R_CombatMaxChaseDistance0.0
R_SpawnSpeedMultiplier300
R_SpawnClassicRegen0
R_SpawnHailMovementPause5000
R_SpawnHailDistance5
R_SpawnUseHardCodeWaterModelType1
R_SpawnUseHardCodeFlyingModelType1
R_UIMaxWhoResults20
R_UIMaxWhoOverrideStatus200
R_WorldDefaultStartingZoneID1
R_WorldEnablePOIDiscovery0
R_WorldGamblingTokenItemID2
R_WorldGuildAutoJoin0
R_WorldGuildAutoJoinID1
R_WorldGuildAutoJoinDefaultRankID7
R_WorldMaxPlayers-1
R_WorldMaxPlayersOverrideStatus100

Historical source: ZekLabs ServerRules. Current source: WorldServer/Rules/Rules.cpp.