Function: UseWidget(widget)
Description: Use or Trigger a widget/object, such as in the context of opening or closing a door.
Parameters:
widget(Spawn) - Spawn object representingwidget.
Returns: None.
UseWidgetRegistered in this checkout as EQ2Emu_lua_UseWidget; implementation found at WorldServer/Lua/LuaFunctions.cpp:5806.
Historical signature: UseWidget(widget)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Use or Trigger a widget/object, such as in the context of opening or closing a door.
Parameters:
widget (Spawn) - Spawn object representing widget.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
UseWidget(NPC)
Evidence: server/SpawnScripts/ElddarGrove/TransportTreeLift.lua:20; binding EQ2Emu_lua_UseWidget.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.