Lua functions

SummonItem

Registered in this checkout as EQ2Emu_lua_SummonItem; implementation found at WorldServer/Lua/LuaFunctions.cpp:1778.

Historical signature: SummonItem(spawn, item_id, location, item_count)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: SummonItem(spawn, item_id, location, item_count)

Description: Summon's an item to the Spawn's inventory.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • item_id (uint32) - Integer value item_id.
  • location (int32) - Integer value location.
  • item_count (int32) - Quantity item_count.

Returns: None.

Checked example

Active call in a local runtime Lua script. Location defaults to empty and count defaults to one. This is a contextual call pattern, not a tested standalone script.

SummonItem(Spawn,1619,1)

Evidence: server/SpawnScripts/Caves/acuriousrock.lua:32; binding EQ2Emu_lua_SummonItem.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.