Historical signature: SpawnSet(spawn, variable, value, no_update, temporary_flag, index)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: SpawnSet(spawn, variable, value, no_update, temporary_flag, index)
Description:
Set a spawn setting on the specified spawn.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
variable (int32) - Integer value variable.
value (int32) - Integer value value.
no_update (int32) - Integer value no_update.
temporary_flag (int32) - Integer value temporary_flag.
index (int32) - Integer value index.
Returns: None.
Checked example
Active call in a local runtime Lua script. Update and temporary flags have defaults. The binding also handles arguments dynamically. This is a contextual call pattern, not a tested standalone script.
SpawnSet(NPC, "hp", hp1)
Evidence: server/SpawnScripts/ForestRuinsDeepLurker.lua:25; binding EQ2Emu_lua_SpawnSet.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.