Function: ShowLootWindow(player, spawn)
Description: Shows the Player the Spawn's loot window.
Parameters:
player(Spawn) - Spawn object representingplayer.spawn(Spawn) - Spawn object representingspawn.
Returns: None.
ShowLootWindowRegistered in this checkout as EQ2Emu_lua_ShowLootWindow; implementation found at WorldServer/Lua/LuaFunctions.cpp:12462.
Historical signature: ShowLootWindow(player, spawn)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Shows the Player the Spawn's loot window.
Parameters:
player (Spawn) - Spawn object representing player.spawn (Spawn) - Spawn object representing spawn.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
ShowLootWindow(Player, NPC)
Evidence: server/SpawnScripts/FarJourneyFreeport/atreasurechest.lua:27; binding EQ2Emu_lua_ShowLootWindow.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.