Function: SetTutorialStep(player, step)
Description: Sets the current tutorial step for the Player.
Parameters:
player(Spawn) - Spawn object representingplayer.step(uint8) - Integer valuestep.
Returns: None.
SetTutorialStepRegistered in this checkout as EQ2Emu_lua_SetTutorialStep; implementation found at WorldServer/Lua/LuaFunctions.cpp:12756.
Historical signature: SetTutorialStep(player, step)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Sets the current tutorial step for the Player.
Parameters:
player (Spawn) - Spawn object representing player.step (uint8) - Integer value step.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SetTutorialStep(player, 8)
Evidence: server/SpawnScripts/FarJourneyFreeport/CaptainVarlos.lua:567; binding EQ2Emu_lua_SetTutorialStep.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.