Function: SetSpellSnareValue(snare, spawn)
Description: Set's the spell snare value of the current spell script.
Parameters:
snare(float) - Float valuesnare.spawn(Spawn) - Spawn object representingspawn.
Returns: None.
SetSpellSnareValueRegistered in this checkout as EQ2Emu_lua_SetSpellSnareValue; implementation found at WorldServer/Lua/LuaFunctions.cpp:10993.
Historical signature: SetSpellSnareValue(snare, spawn)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Set's the spell snare value of the current spell script.
Parameters:
snare (float) - Float value snare.spawn (Spawn) - Spawn object representing spawn.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SetSpellSnareValue(Target, Slow)
Evidence: server/Spells/Procs/Ensnare.lua:12; binding EQ2Emu_lua_SetSpellSnareValue.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.