Historical signature: SetSpellDataIndex(spell, idx, value, value2)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: SetSpellDataIndex(spell, idx, value, value2)
Description:
Set's the spell data index value
Parameters:
spell (Spell) - Spell object representing spell.
idx (uint32) - Integer value idx.
value (int32) - Integer value value.
value2 (int32) - Integer value value2.
Returns: None.
Checked example
Active call in a local runtime Lua script. The indexed value is read from the third argument. This is a contextual call pattern, not a tested standalone script.
SetSpellDataIndex(Spell, 1, MinDmg)
Evidence: server/Spells/Commoner/BlightoftheMorning.lua:24; binding EQ2Emu_lua_SetSpellDataIndex.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.