Function: SetSpeedMultiplier(spawn, val)
Description: Set's the speed multiplier of the spell. Must be in a spell script.
Parameters:
spawn(Spawn) - Spawn object representingspawn.val(float) - Float valueval.
Returns: None.
SetSpeedMultiplierRegistered in this checkout as EQ2Emu_lua_SetSpeedMultiplier; implementation found at WorldServer/Lua/LuaFunctions.cpp:10316.
Historical signature: SetSpeedMultiplier(spawn, val)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Set's the speed multiplier of the spell. Must be in a spell script.
Parameters:
spawn (Spawn) - Spawn object representing spawn.val (float) - Float value val.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SetSpeedMultiplier(NPC, 0)
Evidence: server/SpawnScripts/Nektropos1/ArchfiendIzzoroth.lua:10; binding EQ2Emu_lua_SetSpeedMultiplier.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.