Function: SetSpawnGroupID(spawn, new_group_id)
Description: Set's the spawn's encounter new group id.
Parameters:
spawn(Spawn) - Spawn object representingspawn.new_group_id(uint32) - Integer valuenew_group_id.
Returns: None.
SetSpawnGroupIDRegistered in this checkout as EQ2Emu_lua_SetSpawnGroupID; implementation found at WorldServer/Lua/LuaFunctions.cpp:762.
Historical signature: SetSpawnGroupID(spawn, new_group_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Set's the spawn's encounter new group id.
Parameters:
spawn (Spawn) - Spawn object representing spawn.new_group_id (uint32) - Integer value new_group_id.Returns: None.
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.