Lua functions

SetServerControlFlag

Registered in this checkout as EQ2Emu_lua_SetServerControlFlag; implementation found at WorldServer/Lua/LuaFunctions.cpp:5357.

Historical signature: SetServerControlFlag(spawn, param, param_value, value)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

SetServerControlFlag(Target, 5, 1, 1)

Evidence: server/Spells/ClassicRefresh/Fighter/Brawler/FeignDeath-2551690.lua:13; binding EQ2Emu_lua_SetServerControlFlag.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.