Lua functions

SetRequiredQuest

Registered in this checkout as EQ2Emu_lua_SetRequiredQuest; implementation found at WorldServer/Lua/LuaFunctions.cpp:271.

Historical signature: SetRequiredQuest(spawn, quest_id, quest_step, flag_override)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: SetRequiredQuest(spawn, quest_id, quest_step, flag_override)

Description: Set a required quest to access the Spawn.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • quest_id (uint32) - Integer value quest_id.
  • quest_step (int32) - Integer value quest_step.
  • flag_override (int32) - Integer value flag_override.

Returns: None.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

SetRequiredQuest(NPC,1,1,0,0,1)

Evidence: server/SpawnScripts/antonica/questtriggerscornshameirisor.lua:10; binding EQ2Emu_lua_SetRequiredQuest.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.