Historical signature: SetRequiredQuest(spawn, quest_id, quest_step, flag_override)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: SetRequiredQuest(spawn, quest_id, quest_step, flag_override)
Description:
Set a required quest to access the Spawn.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
quest_id (uint32) - Integer value quest_id.
quest_step (int32) - Integer value quest_step.
flag_override (int32) - Integer value flag_override.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SetRequiredQuest(NPC,1,1,0,0,1)
Evidence: server/SpawnScripts/antonica/questtriggerscornshameirisor.lua:10; binding EQ2Emu_lua_SetRequiredQuest.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.