Function: SetRailID(spawn, rail_id)
Description: Set's the rail id of the spawn.
Parameters:
spawn(Spawn) - Spawn object representingspawn.rail_id(int64) - Integer valuerail_id.
Returns: None.
SetRailIDRegistered in this checkout as EQ2Emu_lua_SetRailID; implementation found at WorldServer/Lua/LuaFunctions.cpp:14624.
Historical signature: SetRailID(spawn, rail_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Set's the rail id of the spawn.
Parameters:
spawn (Spawn) - Spawn object representing spawn.rail_id (int64) - Integer value rail_id.Returns: None.
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.