Historical signature: SetPosition(spawn, x, y, z, heading)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: SetPosition(spawn, x, y, z, heading)
Description:
Set's the current position of the Spawn to the x,y,z,heading provided.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
x (int32) - Integer value x.
y (int32) - Integer value y.
z (int32) - Integer value z.
heading (int32) - Integer value heading.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SetPosition(Spawn,-1.05, -1.21, -30.84,355)
Evidence: server/SpawnScripts/FreeportBetrayal/Chains.lua:15; binding EQ2Emu_lua_SetPosition.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.